Loadout Builder

Pick a unit, bolt on its compatible upgrade modules, and watch the stats change. Modules trade one stat for another — more armor for less HP, faster fire for a weaker hull — so there's no free lunch.

How to read it: stat changes are computed from the modules' extracted modifiers. HP, armor, DPS and range colour green/red by whether the number rose or fell; resist deltas are shown without judgement (the game's resist direction isn't fully pinned down). The in-game cap on total module slots isn't in the extracted data, so we show slots used rather than enforcing a limit.

Modules

0 fitted · 0 slots used
BMP
BMP
Base stats
StatBaseModifiedΔ
Max HP700700
Extra HP5050
Armor — front6060
Armor — sides11
Armor — rear3030
DPS vs infantry00
DPS vs vehicles00
DPS vs buildings00
Range00
Fire resist11
Gas resist11
Area resist0.440.44