DustFrontDB
Units
All 67 combat and support units — HP, armor, weapons and DPS.
Buildings
All 60 structures — production, defense, power and population.
Modules
Upgrade modules that bolt onto units to reshape their stats.
Abilities
Unit and tactical abilities — cooldowns, costs and effects.
Doctrines
Global research and doctrine upgrades by industry tier.
Tech Tree
Which building unlocks which unit — the full prerequisite map.
Factions
The five factions in the game data.
Loadout Builder
Kit a unit with modules and see the resulting stats live.
Matchup Calculator
Pit two units head-to-head — DPS, time-to-kill and the winner.
Army & Base Planner
Total cost, build time and net power/population for a build.
Unit Comparison
Compare up to four units side by side, best value highlighted.
Getting Started
New to Dust Front? The in-game tutorial, reassembled in order.
Mechanics
How combat, armor, repair, economy and veterancy actually work.
Economy
Resource model — harvest loads, refinery storage, power and supply crates.
Weather & Hazards
Meteor falls, toxic storms and how fire/gas spread across the terrain.
Strategic Layer
Capture mechanics, faction build orders and campaign superweapons.
Controls
Hotkeys and hidden quality-of-life shortcuts.
FAQ
Multiplayer, factions, release status and more.
Maps
Procedural skirmish-map templates.
About
How this data was sourced.
Feedback
Ideas, feature requests and corrections — help shape the site.
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Mechanics

How the systems work, explained with the real numbers extracted from the game — so you can actually use them when you play.

Combat & Armor

How damage works in Dust Front RTS: the three armor classes, per-class DPS, directional (front/side/rear) armor and flanking, and resists.

Veterancy & Ranks

How units earn veterancy in Dust Front RTS — the XP rank ladder and why carrying veterans between battles matters.

Repair & Recovery

Every way to repair vehicles and recover wrecked super-heavies in Dust Front RTS — BREM, the TRM "Silach", repair sites and the construction crane — plus how to queue and auto-cast repairs.

Economy & Logistics

How the Dust Front RTS economy works — minerals, processing, storage caps, energy and the population/supply limit — including why you only want about two harvesters per processing plant.

Getting Started

A complete beginner's guide to Dust Front RTS, rebuilt from the game's own in-game tutorial: deploying your strike group, the four resources, base building, unit control, hotkeys and battle objectives.

Global Map & Reinforcements

What the Dust Front RTS global strategic map is, why it's absent from the current build, and how its systems — reinforcements, resource transport, sector-range air support and strategic structures — already reach into every battle.

DustFrontDB

The Dust Front RTS unit & building database. A community database for Dust Front RTS.

Database

  • Units
  • Buildings
  • Modules
  • Abilities
  • Doctrines
  • Tech Tree
  • Factions

Tools

  • Loadout Builder
  • Matchup Calculator
  • Army & Base Planner
  • Unit Comparison

Reference

  • Getting Started
  • Mechanics
  • Economy
  • Weather & Hazards
  • Strategic Layer
  • Controls
  • FAQ
  • Maps
  • About
  • Feedback

© 2026 DustFrontDB. DustFrontDB is an unofficial fan-made database and is not affiliated with or endorsed by the developers or publishers of Dust Front RTS. Game names, terms and assets are the property of their respective owners.

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